Assets
With the Pebble Engine editor, you can drag/drop any of your projects’ glb/gltf files into the Scene.
Asset Configuration
By default, Pebble Engine searches for assets in the public
directory of your project. You can change this by setting the PEBBLE_PUBLIC_DIR
environment variable in your project.
PEBBLE_PUBLIC_DIR=custom-public-dir
Where to Find Assets
If you’re looking for some free 3D assets to add to your project, gameassets.com is a great place to start.
Next Steps
Once you’ve configured your assets, and added some assets into a scene, you may want to start adding custom behaviour to your objects. Read on to learn how to do that with Prefabs.